Latest POE 3.6 Trickster Incinerate League Starter Build

This make is usually to be a strong and trustworthy campaign and early map clearer. Hugely recommend reading ingame help/tutorial panel for the fundamental understanding of the game's basic mechanics. Like links and sockets.

Path of Exile Items

Pros & Cons:
+ Absolutely smashes campaign's dps checks
+ Gets really fast without investments (thanks Trickster builds)
+ High tempo play style
+ Screen length flamethrower is fun!
- Channeled skills can occasionally feel clunky (looking at you Izaro)
- Requires a certain amount of cast speed to feel good, mostly obtained via levels and ascendancy, getting to max stacks relatively quickly is important
- Relies quite heavily on life flasks and overall ability to dodge for life sustain thorough campaign and mapping, until you can find a source of life leech that works with spells.
- High tempo play style

- Normal Labyrinth: Weave the Arcane
- Cruel Labyrinth: Ghost Dance
- Merciless Labyrinth: Escape Artist
- Eternal Labyrinth: Swift Killer

Gems Link:
Incinerate - Combustion - Immolate - Infused Channeling - Controlled Destruction - Onslaught support/Empower lvl 3+/Fire Penetration support

Note on gems: do not use Controlled Destruction until you have Swift Killer or other sources of power charge generation. You need at least 5% crit chance on incinerate to proc Elemental Overload reliably. You can substitute it with Fire Penetration or Increased Area of Effect.

Utility: Mainly for bosses and other beefy enemies, for example, Betrayal encounters.
Wave of Conviction - Curse on Hit - Flammability - Arcane Surge(level six)

Movement 1: We go zoom zoom with Trickster
Shield Charge - Faster Attacks Support - Fortify

Movement 2: To cross over gaps
Flame Dash - Faster Casting

Auras and Buffs: These do not need to become in the same path of exile item, just have them somewhere without affected by support links as that would increase %mana reserve.
Anger - Herald of Ash - Clarity(lvl 5/6) (- Arctic Armour)

Leveling Guide:
- You unlock Incinerate on beating Act 1, around level 12. I used Explosive Trap and Frost Bomb to reach that point, using random wands/scepters I could find. Explosive Trap takes care of beefier enemies, while Frost Bomb linked with Onslaught Support keeps you running.
- Pick up Combustion and Infused Channeling supports and slot those into free sockets so they will gain exp while you are using skills listed above, Combustion is alright support for Explosive trap, but not mandatory damage wise at this point.
- Clarity & Flame Dash are quest rewards from Act 1
- Incinerate feels disappointing on the earlier gem ranks, while it has damaged it lacks range. Potential supports if you want to start using it now are Infused Channeling, Combustion and Onslaught, I'd still use an explosive trap for single target damage, it is that powerful.
- You unlock Herald of Ash and Wave of Conviction in Act 2
- Act 3 you can really start incinerating enemies with the three aforementioned support gems.
- Anger aura
- Act 4 nothing new to become gained
- Acts 5-7 is where this development will occasionally feel squishy as your Incinerate doesn't quite have a screen wide range. Damage is there though, most definitely is.
- Act 6 Grab remaining support gems from Act 6 Lily after doing her quest and slot em into open gem slots if you have some spare ones, so they gain XP for later.

PoB Link:
Skill Tree:
Example Link:

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