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Three Popular PoE 3.6 Slayer Cyclone Build Guide

PoE 3.6 Slayer Cyclone Build Guide

1.PoE 3.6 Slayer: 2h Freezing Cyclone Freeze The Atlas Build

Added a cap on the amount of any resource you can leech from any individual instance of leech. By default, that cap is 10% of that resource's maximum. In other words, a character with 4000 life will, by default, be able to leech a maximum of 400 life from a single hit.

Hatred
Now causes you and nearby Allies to deal 14% more Cold Damage at gem level 1, up to 18% more Cold Damage at gem level 20. Note that this cold damage multiplies the Extra damage granted by the aura.
Now causes you and nearby Allies to gain 16% of Physical Damage as Extra Cold Damage (from 26%) at gem level 1, up to 25% at gem level 20 (from 36%).

Frost Bomb
Mana Cost at gem level 1 is now 4 (was 6).
Mana Cost at gem level 20 is now 16 (was 19).
Now applies Cold Exposure to affected enemies, rather than reducing their Cold Resistance.

Pros & Cons:
+ Fast clear speed.
+ Easy League start and scales well as you gain currency.
+ Cyclone kills as you move, no stopping.
+ Frozen things can't hit you.
+ Melee build, see their frozen faces before they shatter.
+ Immune to Stun and Bleed.
+ 3c budget gets you farming maps.
+ No mirror tier or Headhunter required.
+ No corpses left behind to be raised/detonated.
+ Insane leech with VP and Slayer Ascendancy.
- Melee build, gotta get up close and personal
- Min/max End Path of Exile Items will be expensive but not unobtainable.
- Requires one specific unique which makes SSF hard to go full cold.
- Not a face tank build, requires dodging mechanics(a pro for me personally)

Ascendancy:
Head towards Brutal Fervour first and then Headsman.

Bandits:
Kill them all

Video:


PoB Link: https://pastebin.com/uBqKyytc
Skill Tree: http://www.poeurl.com/b5NO
Example Link: http://www.pathofexile.com/forum/view-thread/2071340

 

2. PoE 3.6 Slayer: 2h Freezing Cyclone Freeze The Atlas Build

3.6: No changes. Leech got nerfed a bit, but its mostly for big hits, smaller hits with cyclone should be fine, just more annoying without perma uptime. Will add more stuff if 3.6 reveals some fitting gear choices.

This is a generic cyclone build. Nothing fancy, and not something that really needs much explanation. It's really fast and mobile, easy to play, has good clear speed and really good sustain thanks to slayer leech.

Post all your questions in this thread. Make sure your profile is public before asking for help so your character is visible. Please check out the FAQ or previous responses in the thread if you can, chances are I've answered them already.

Pros & Cons:
+ Fast map clearer. (Not the fastest)
+ Slayer leech.
+ Easy to get going.
- Cyclone discomfort on bosses.
- Not the greatest single target.

Bandits: Kill all

Ascendancy:
Endless Hunger > Brutal Fervour > Headsman > Bane of Legends

Pantheon:
Arakaali and Shakari.

Video:


PoB Link: https://pastebin.com/HufJuDUu
Skill Tree: http://poeurl.com/cfzj
Example Link: http://www.pathofexile.com/forum/view-thread/2254574

 

3. PoE 3.6 Slayer: For Slayer Champion Ngamahu Cyclone Path Build

This is pretty much another Ngamahu's Flame Cyclone build. This build cruise through the Apex with ease. You simply tank through all bosses without taking much damage and they (bosses) die within seconds. 

Pros & Cons:
+ Endless Hunger from Slayer tree provide leech effect similar to Atziri's Acuity Gloves
+ You will be able to clear Uber Lab by level 75
+ You are immune to bleed and stun during fights
+ You have 20% culling strike, effectively lowering boss health by 20%
+ Very fast clearing speed due to high AOE radius
+ High life regen making it easy to handle traps in Uber lab
- Leveling to level 55 could be a chore but from there onward it is a breeze
- Elemental reflect can still be an issue (use ruby flask when you run into elemental reflect and you should be fine)
- Can't do no life no mana leech map

Ascendancy:
Endless Hunger -> Brutal Fervour -> Headsman -> Bane of Legends

Pantheon:
General Mapping:
- Soul of Lunaris (Major God) - Up to 8% physical damage reduction when there are 8 enemies around you
- Soul of Ryslatha (Minor God) - Life flask gain 3 charges every 3 seconds

Uber Lab:
- Soul of Solaris (Major God) - 20% chance to take 50% less area damage
- Soul of Garukhan (Minor God) - 5% chance to evade an attack and more movement speed
or
- Soul of Ryslatha (Minor God) - Life flask gain 3 charges every 3 seconds

Shape:
- Soul of Brine King (Major God) - 50% reduced chill effect. Also great for maps with chilling ground effect
- Soul of Yugul (Minor God) - 5% reduced cold damage taken if you have been hit recently

Uber Atziri:
- Soul of Solaris (Major God) - 20% chance to take 50% less area damage, 8% reduced Elemental Damage taken if you haven't been Hit Recently
- Soul of Abberath (Minor God) - 5% reduced fire damage taken while moving

Minotaur Guardian:
- Soul of Solaris (Major God) - 20% chance to take 50% less area damage
- Soul of Gruthkul (Minor God) - Up to 5% physical damage reduction
or
- Soul of Ryslatha (Minor God) - Life flask gain 3 charges every 3 seconds

Phoenix Guardian:
- Soul of Solaris (Major God) - 20% chance to take 50% less area damage, 8% reduced Elemental Damage taken if you haven't been Hit Recently
- Soul of Abberath (Minor God) - 5% reduced fire damage taken while moving

Hydra Guardian:
- Soul of Brine King (Major God) - 50% reduced chill effect. Also great for maps with chilling ground effect
- Soul of Garukhan (Minor God) - 5% chance to evade an attack and more movement speed

Chimera Guardian:
- Soul of Arakaali (Major God) - 5% reduction to damage over time taken and more chaos resistance
- Soul of Ralakesh (Minor God) - 25% reduced physical damage over time taken while moving
or
- Soul of Ryslatha (Minor God) - Life flask gain 3 charges every 3 seconds

Bandits:
Kill All for 2 Passives

Video:

PoB Link: https://pastebin.com/UCP8sRNG
Skill Tree: http://tinyurl.com/yyv48vbr
Example Link: http://www.pathofexile.com/forum/view-thread/1819239

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